#ifndef GCXAVG_H
#define GCXAVG_H

#include <QtGui/QMainWindow>
#include "engine/FiniteStateMachine.h"
#include "engine/GameEngine.h"
#include "engine/GameSystem.h"
#include "engine/MemoryMag.h"
#include "engine/Module.h"
#include "engine/Singleton.h"

typedef char XCHAR;

class GCXavg : public QMainWindow
{
	Q_OBJECT

public:
	GCXavg(QWidget *parent = 0, Qt::WFlags flags = 0);
	~GCXavg();
};

#endif // GCXAVG_H
